

And with it she can use it to either rebuild cloudbank, now an empty virtual reality without any people, or use it to end that plane of existence. However, I would like to believe that Red takes control over the transistor (for me this is the key to the portal (the cradle) between the real world (the country) and the virtual world (cloudbank). So, for me, I think that the Camerata kinda succeeded with their plan to reduce the changes, by kinda "by mistake" making the people having to log out and go to the country.Īlso, I think that the place where Royce and Red fight is inside the Transistor, not at "the country" and perhaps inside the transistor you can have that infinite loop some speak of, explaining the transistors in the background as other planes of that loop wherein cloudbank is existing. I believe "going to the country" is leaving/logging off from cloudbank for a less "perfect world where I can vote and get the changes that I want" a world where you have to take things as they are. I think, that at the end of it all, the country is the real world, the world outside of cloudbank, outside of that virtual reality. I believe it was a bit more positive than that. And it kinda doesn't fit neither the story nor the character. Like I posted there, I try to keep a less morbid feel to it than "Red committed suicide and went to "The Country" as in "heaven/afterlife" to find her Mr Blue and be dead together".I am sorry if I sound naive and too optimistic but I think that is a far too simplified answer to what happened in the end. "The Story of Transistor" [(The last comment by "Donna" is by me where I give a few thoughts of my own). Well first of all I want to thank you all who have been posting about the story and your thoughts on the ending of the game.Īnd second: I came across this today and wanted to share it. However, wide and complex speculations aside, it can feel good to also get some confirmation on a few thoughts too. And I like that it's kinda ambiguous and open so that we can have these kind of discussions about it. I just finished Transistor (one play through so far) and I have been looking for explanations to better understand the plot, this world and the ending.Īnd I have read some things here on steam as well as online on different wiki-pages for Transistor. The damage output is low but that doesn't matter if you can trap an enemy or just leech off as much as you're losing, and I've paired it with a buffed Cull (highest base damage) to kill the tougher enemies, and buffed both further with Void passive.Hello, I am new here so forgive me if I make any newbie-mistakes. Ping is your rapid fire, Breach gives it corner-to-corner range (stand in one spot and spin), and Tap gives it 5% healing which is either 5% health per hit or 5% of damage per hit, but either way you can see the regen when you've pinned down an enemy and just leech the life off them like a vampire lol. I discovered Ping Tap Breach by accident thanks to the random loadout in Performance Tests, it's excellent in real time especially against distant enemies or one-by-one anything. Your Bounce Tap Bounce build is pretty great for crowds (especially weeds and shielded/bad cells) but I personally find it too slow in real time. Oh cool, those are some big ones too! Anyway I've been making my way through Transistor the last few days, finished all the challenges before fighting the Spine, now just need to get to the end of NG+ to claim this trophy and my plat.
